Blog Field notes

Notes from the
anti-cheat front.

How detections are built, why false bans happen and how we remove them, and practical guides for running a cleaner FiveM server.

Engineering
Latest 7 min

False bans are bugs, not bad luck

An anti-cheat that bans one innocent player loses more trust than it gains by catching ten cheaters. How we hunt down false positives, and why "raise the threshold" is almost never the fix.

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Run a cleaner server.

Live screen monitoring, video evidence on every ban and a forensic scanner in one panel.